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Creational Patterns  «Prev  Next»
The Factory Method Pattern - Exercise
Objective:Write an abstract Vehicle class. In this exercise, you willl write an abstract Vehicle class that has the structure shown in this diagram:
UML diagram
UML diagram

When working with C++, overload the << operator instead of using a toString() method.
The accelerate() and decelerate() methods should be used to change the speed. However, they are subject to the constraints that the speed is always greater than or equal to zero and less than or equal to maxSpeed. Attempts to increase speed above maxSpeed or decrease it below 0 should simply pin the speed to the boundaries.
Note that this class is quite general and can actually describe pedestrians as well.
In the text area below, type or paste your answer.
Click the Submit button to submit the factory method exercise.